Has anyone else noticed that PC versions of multiplatform games now  always seem to have release delays compared to their console versions?  We had the delay for Batman Arkham Asylum, which was chocked up to the  addition of PhysX effects. That seemed a little bit plausible. Kinda.  You could sorta see it as a reason. Fair enough, right? Red Faction  Guerrilla also had a substantial delay for the PC version. Street  Fighter 4 and Resident Evil 5 obviously had lengthy spans of time  between their console and PC releases. Though I suppose in their case,  it's more the Japanese developers not giving a hoot about the PC market  then actually trying to delay the games in an effort to combat piracy.  Two of the biggest hits in recent years, Assassin's Creed and GTA 4 were  both released on PC long after their console versions. Borderlands PC  is going to be delayed 3 days, ostensibly because they're "optimizing     the PC version which takes a few days longer than expected." Which is  frankly absurd. Optimizing code takes a bit longer then 3 days, most  reasonable people can agree.
Now we've gotten word that COD  Modern Warfare 2 is going to have a 2 week delay for the PC version.  Mind you, I don't really care, Call of Duty 4 was a pretty big  disappointment and I have no plans to get the sequel. I mean... it looks  like more linear scripted sequences every ten feet, more infinite  respawning enemies, now with unrealistic dual wielding? C'mon, that's a  no brainer. But uh, it's just another in a growing trend of delays for  PC games compared to consoles. Obviously, I think it's getting pretty  clear that this is just the industry as a whole trying to combat piracy  and has nothing to do with polishing/optimizing the game, adding weird  PhysX effects, yadda yadda yadda. It's just adding a delay to give more  incentive to buy the game on consoles. And even if you take out the  piracy component, there's just a benefit to selling someone a 60 dollar  game as opposed to selling them a 50 dollar game.
I can't help  feeling that this grand strategy is going to backfire. These uniform  delays are going to just make people bitter and actually convince them  that the game companies are turning against them on the PC. One might  even say it could serve as an impetus for higher rates of piracy, just  to spite them. Seems like an alright idea, if you think about it.  They're screwing us by delaying the release on the PC, we'll screw them  over by pirating the game. It's a vicious cycle, one might say.
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